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Concealment (Discipline)

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Concealment is one of the three Disciplines avaible to the Operative Advanced Class. It focuses on stealthed burst damage.

Striking from the shadows, the Concealment Operative surprises the enemy with a flurry of calculated attacks designed to stun and debilitate. Then, before the fight gets out of hand, the Concealment Operative can return to a position of stealth, biding their time until the time to strike reveals itself again.

Level Avaible Ability Range Cooldown Description
10 Laceration 4m Executes your Tactical Advantage, lacerating the target for [x] kinetic damage. Requires and consumes Tactical Advantage.
26 Crippling Slice 4m 15s Slices the target low for [x] kinetic damage and immobilizes it, preventing it from moving or turning for 4 seconds.
41 Veiled Strike 4m 6s Strikes the target for [x] kinetic damage and grants Tactical Advantage. Shares a cooldown with Shiv.
57 Volatile Substance 10m 18s Injects a substance into the target that, after settling in for a few seconds, will react when the target takes damage from one of your poisons, dealing [x] internal damage and making the target assailable for 45 seconds. Assailable targets take 7% more damage from elemental and internal attacks.

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