Darkness is one of the three Disciplines avaible for the Assassin Advanced Class. It focuses on shield-boosting Defense.
In darkness, there is protection. A Darkness Assassin acts in defense of their allies, using the Dark Side of the Force to ward off attacks and launch powerful channels of Force Lightning while standing their ground against even the most formidable enemies.
|10||Dark Ward||15s||Surrounds you in a Dark Ward with 15 charges that increase your shield chance by 15% for 20 seconds. Each time you successfully shield, Dark Ward looses 1 charge. Does not break stealth.|
|26||Wither||10m||10s||Causes up to 8 targets to wither under the weight of the Force, dealing [x] kinetic damage, slowing the movement speed of all affected targets by 30% for 10 seconds, and weakening all affected targets for 45 seconds. Weakened targets deal 5% less Melee and Ranged Damage. Does not damage sleeping, lifted, or incapacitated enemies. This ability generates a large amount of threat.|
|41||Force Pull||30m||45s||Uses the Force to draw the target in, instantly pulling it to your location and generating a high amount of threat. Cannot be used against targets in cover.|
|57||Depredating Volts||10m||6s||Deals [x] energy damage to the target and consumes 40 force over the duration of the channel. Slows the movement speed of the target by 50% and stuns weak or standard enemies while channeled. Shares a cooldown with Force Lightning.|