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Dialogue in SWTOR provides another aspect of gameplay. In addition to combat and crafting, the story-centered nature of this game also highlights the decision-making situations where a player interacts with NPCs. These conversations show some of the subtle moments where characters choices matter. SWTOR developers describe these choices as "gameplay, presented in cinematic form."[1] The interactive dialogue system is sophisticated enough to recognize other characters around the player character, so the dialogues are slightly tweaked, depending on which other character classes are accompanying you.[2]

SWTOR also includes group conversations in the cinematic design. Every player in a party can make their own choice about which direction the conversation will go. Then a random 'vote roll' decides which statement is used, and how the narrative plays out.


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