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Dialogue in SWTOR provides another aspect of gameplay. In addition to combat and crafting, the story-centered nature of this game also highlights the decision-making situations where a player interacts with NPCs. These conversations show some of the subtle moments where characters choices matter. SWTOR developers describe these choices as "gameplay, presented in cinematic form." The interactive dialogue system is sophisticated enough to recognize other characters around the player character, so the dialogues are slightly tweaked, depending on which other character classes are accompanying you.
SWTOR also includes group conversations in the cinematic design. Every player in a party can make their own choice about which direction the conversation will go. Then a random 'vote roll' decides which statement is used, and how the narrative plays out.