Fandom

TOR Wiki

Discipline:Madness

4,473pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Madness
Madness
Delving ever deeper into the dark side of the Force can lead to madness, but it can also lead to immense power. Attacking multiple enemies simultaneously and instilling terror into their hearts, all the while sapping their very life essence from afar, the Madness Sorcerer is a dark threat unlike any other.
Role: Damage
Abilities
Death Field Death Field
Level 10
Creeping Terror Creeping Terror
Level 26
Force Leech Force Leech
Level 41
Demolish Demolish
Level 57

Madness is a Discipline that fills the Damage role.

Description

Delving ever deeper into the dark side of the Force can lead to madness, but it can also lead to immense power. Attacking multiple enemies simultaneously and instilling terror into their hearts, all the while sapping their very life essence from afar, the Madness Sorcerer is a dark threat unlike any other.

Overview

Path of Madness
Death Field FlowRight Utility FlowRight Madness (Ability) FlowRightDown
FlowLeftDown Deathmark FlowLeft Utility FlowLeft Sith Efficacy
Wrath FlowRight Creeping Terror FlowRight Utility FlowRightDown
FlowLeftDown Utility FlowLeft Disintegration FlowLeft Pestilence
Force Horrors FlowRight Lightning Burns FlowRight Force Leech FlowRightDown
FlowLeftDown Creeping Death FlowLeft Lingering Nightmares FlowLeft Utility
Utility FlowRight Parasitism FlowRight Lightning Barrage FlowRightDown
Utility FlowLeft Devour FlowLeft Demolish

Abilities

Active Abilities

Death Field
Death Field
Creates a death field at the target location, dealing 2323-2450 internal damage and stealing life from affected targets to heal you for 10% of the damage dealt. Strikes up to 8 targets within an 8-meter radius.
Type: Activation
Role: Damage
Range: 30m
Activation: Instant
Cooldown: 15s
Cost: (Force) 50
Creeping Terror
Creeping Terror
Paralyzes the target in fear, dealing 3323 internal damage over 18 seconds and immobilizing it for 2 seconds. The immobilizing effect cannot occur more than once every 9 seconds.
Type: Activation
Role: Damage
Range: 30m
Activation: Instant
Cooldown: 0s
Cost: (Force) 20
Force Leech
Force Leech
Steals life from an enemy, dealing 2230-2358 internal damage to the target and healing you for 50% of the damage dealt.
Type: Activation
Role: Damage
Range: 30m
Activation: 1.5s
Cooldown: 12s
Cost: (Force) 50
Demolish
Demolish
Crushes the target with devastating force, dealing 1648-1770 kinetic damage over 6 seconds. The target also becomes Vulnerable for 45 seconds, increasing the damage taken from Force attacks by 5%. Shares a cooldown with Crushing Darkness.
Type: Activation
Role: Damage
Range: 30m
Activation: 2s
Cooldown: 15s
Cost: (Force) 30

Passive Abilities

Madness
Madness (Ability)
Force Lightning no longer has a cooldown.
Type: Passive
Role: Supporting
Range: m
Cooldown:
Cost: ()
Sith Efficacy
Sith Efficacy
Reduces the pushback suffered while activating Force Leech by 75% and Force Lightning by 100%. In addition, each time your Force Lightning deals damage, you recover 1% of your total Force.
Type: Passive
Role: Supporting
Range: m
Cooldown:
Cost: ()
Deathmark
Deathmark
Death Field places a deathmark on affected targets, increasin the amount of damage the targets suffer from your next 15 periodic damaging abilities by 10%. Lasts 30 seconds.
Type: Passive
Role: Supporting
Range: m
Cooldown:
Cost: ()
Wrath
Wrath
Dealing damage with Force Lightning produces a stack of Wrath. At 4 stacks, Wrath causes your next Lightning Strike, Crushing Darkness, or Demolish to activate instantly, consume 50% less Force, and deals 25% more damage.
Type: Passive
Role: Supporting
Range: m
Cooldown:
Cost: ()
Pestilence
Pestilence
Death field spreads your Affliction and Creeping Terror to the targets it damages, as long as it damages targets already affected by Affliction and Creeping Terror. In addition, Death Field overwhelms its targets for 45 seconds. Overwhelmed targets take 10% more damage from area attacks.
Type: Passive
Role: Supporting
Range: m
Cooldown:
Cost: ()
Disintegration
Disintegration
Increases the critical chance of Force Leech and Lightning Strike by 5%.
Type: Passive
Role: Supporting
Range: m
Cooldown:
Cost: ()
Force Horrors
Force Horrors
Increases all periodic damage dealt by 10%.
Type: Passive
Role: Supporting
Range: m
Cooldown:
Cost: ()
Lightning Burns
Lightning Burns
Damage dealt by Force Lightning has a 20% chance and damage dealt by Force Leech has a 60% chance to apply Lightning Burns to the target, which deals 356-356 energy damage and restores 2 Force after 1 second.
Type: Passive
Role: Supporting
Range: m
Cooldown:
Cost: ()
Lingering Nightmares
Lingering Nightmares
Increases the duration of Crushing Darkness and Demolish by 2 seconds.
Type: Passive
Role: Supporting
Range: m
Cooldown:
Cost: ()
Creeping Death
Creeping Death
Increases the damage dealt by periodic effects by 15% on targets below 30% of max health. In addition, Force Leech restores 15 force when used on a target affected by your Deathmark.
Type: Passive
Role: Supporting
Range: m
Cooldown:
Cost: ()
Parasitism
Parasitism
Increases the life stolen by Death Field and Force Leech by 100% and causes Affliction and Creeping Terror to steal life from enemy targets, healing you for 25% of the damage they deal.
Type: Passive
Role: Supporting
Range: m
Cooldown:
Cost: ()
Lightning Barrage
Lightning Barrage
Force Lightning channels and ticks 33% faster but deals 25% less damage.
Type: Passive
Role: Supporting
Range: m
Cooldown:
Cost: ()
Devour
Devour
Force Leech deals 25% more damage when used on a target affected by your Affliction. In addition, each time a charge of your Deathmark is consumed, you gain 2 Force.
Type: Passive
Role: Supporting
Range: m
Cooldown:
Cost: ()

See Also

Disciplines

Damage Role

Also on Fandom

Random Wiki