Destruction from the war was not to be avoided... All the various factors playing a role to it, death, hate, power and the likes. They are all excuses to continue the slaughter, so some would think. To believe in peace, to believe in a world where war does not take place. That is our destiny, a destiny we gladly persue. Should it be by force or diplomacy, the Sith Empire will continue their schemes. A treaty would not keep them from this. It is time to persue our destiny even further.. The making of a new offensive fleet was in order, the Republic had the need of a fast response to the crisis. They required a moveable strike force, which could respond to any threat. The plans were already in it's early phase on Coruscant, however, before their plans could be finished they were already deceived. The sacking of Coruscant..
The sacking of Coruscant quickly became a source to gather those who would willingly join this fleet called Nexus of Faith. When the Treaty of Coruscant took place these volunteers did not agree with the politicians. They feared the Sith Empire would continue their devastating matters from the shadows, the Sith could not be trusted. With help from a high standing politician, Cal Pellaeon, they could continue to plan their mission and gather their crew. It's now up to the faith of these few, what will become of the Republic...
Nexus of Faith is a heavy role-playing guild formed around the concept of a Fleet or Flotilla of capital ships that are affiliated with the senate and operate as mobile team of soldiers, scholars, scientists and diplomats. Ready to be deployed when-ever and where-ever the republic needs them.
Just encase the name Nexus of Faith put you off, let me clarify it is -not- a religious order or Jedi only order. We accept All classes.
We are an EU based republic guild, but we except people from all over the world under the proviso they understand we will be rolling on an EU role-play server.
We have support and facilities for all classes including master/apprentice programs for Jedi, mixed class open ended forum role-plays or more personalised pre-organised scenarios.
Each class has its own ranking system within the guild. Most of these ranks are purely for In-Character matters only. As a Jedi Master you out rank a Padawan in character, but that Padawan might be an OOC officer. (Some ranks however, come with ooc attachments such as Elders.)
Welcome as an Jedi Initiate, you are now free to start your training and classes in the Academy. Please follow the classes and get involved in your new ship! Be sure to post your Personal File in there, there will be an sample for you to read. And don't forget to tell us who you are at the member introduction post!
As a Padawan you must find a master, the master will train you and do missions with you. As a Padawan you will also continue to take classes and if you don't have a designated master, you might earn your way to become a Knight at the academy.
The Knight have finished all the basic training and have been accepted by the commanders and the master as a Jedi Knight. New missions (Lights Hope) and training (Jedi Temple) awaits, your knowledge and adventures will continue.
After successfully training a Padawan and/or showing your knowledge and skills are exceptional, you will earn this rank. You must have participated in at least four role-plays.
An Elder is a wise jedi, one with greater tasks and responsibility. To advance to this rank, you must show your true talents, may it be through Roleplays, Administration or the likes. (There might be up to twenty-four (24) members of any class on this rank, all having each their tasks)
The Jedi Commander, an officer rank personally given by the High Command. (There might be up to six members of any class on this rank, all having each their tasks)
Welcome as an Trooper Private, you are now free to start your training and classes in the Academy. Listen to your officers and get involved in your new ship! Be sure to post your Personal File in there, there will be an sample for you to read. And don't forget to tell us who you are at the member introduction post!
Your noticed by the officers, a sense of leadership have been observed. Follow the simple rule of "Train hard, fight easy" and your next rank might not be too far away. Need to complete at least one mission as Sergeant before advancement.
You are now one of those looking at the newly recruited Private's, looking for potential or just for the kicks. A well trained trooper, ready for any mission. To advance you will need to show just how far your willing to go and a strong leadership. Must lead at least one mission as Lieutenant to advance.
You show leadership without doubt. A skilled and creative soldier. To advance you will need to show true skills through the roleplays.
As a Colonel, your now ready to show just how good you are. Get ready for some advanced missions.
A tactical genius and a feared soldier of the front.(There might be up to twenty-four (24) members of any class on this rank, all having each their tasks)
The Trooper Commander, an officer rank personally given by the High Command. (There might be up to six members of any class on this rank, all having each their tasks)
Welcome as an Smuggler Rookie, you are now free to start your training in the Smugglers Den. Learn from the experienced ones and get involved in your new ship! Be sure to post your Personal File in there, there will be an sample for you to read. And don't forget to tell us who you are at the member introduction post!
As a contractor your reputation is starting to grow within the guild. Keep learning from the advanced smugglers and continue your training within the Smugglers Den. You will now be able to receive basic missions. Impress and socialize to advance.
The transporters have steady income, they have long term contracts and is now in a gateway. Improve as a smuggler and use your charisma to move forward. You are close to having a good reputation. Impress the smugglers at the advanced training ground, the Smugglers Hideout!
You now have a reputation to live up to. Your clever ways of fooling the small fry and improving your skills as a smuggler have made you a good name. You now engage in complex missions and training. To advance, you need to show your true specialties.
Your in the spotlight, but no one really know who you are or where you are. One of the finest smugglers there is.
The fresh meat might look at you, but they won't see you.(There might be up to twenty-four (24) members of any class on this rank, all having each their tasks)
The Smuggler Commander, an officer rank personally given by the High Command. (There might be up to six members of any class on this rank, all having each their tasks)
As of 29/05/11
Guild Leader: Strite Sorann
Senior Officers: Kenanchi Banshou
Officers: Gehenna Xsin
Note: Members are not required to be displayed here if they choose not too