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Immortal (Discipline)

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Immortal is one of the three Disciplines avaible for the Juggernaut Advanced Class. It focuses on pure defensive abilities.

As the toughest of the Warriors, the Immortal Juggernaut can withstand even the most brutal assaults. Using the Force to turn nearly invincible for short burts of time and deliver crushing blows to the enemy, this Juggernaut is captable of taking a beating and giving one, too.

Level Avaible Ability Range Cooldown Description
10 Aegis Assault 4m 15s Increases damage reduction by 3% for 20 seconds, generates 6 rage, and deals [x] weapon damage to the target with a series of quick melee attacks. Shares a cooldown with Sundering Assault.
26 Crushing Blow 4m 12s Crushes the target beneath a powerful blow, dealing [x] weapon damage, enabling your retaliation, and imparing the target for 45 seconds. Impared targets deal 5% less damage with Force and Tech attacks. If you are protected by your Aegis Assault, Crushing Blow damages up to 7 nearby enemies for the same amount. Does not damage sleeping, lifted, or incapacitated targets. This attacks knocks down all affected standard and weak targets. Generates a high amount of threat.
41 Backhand 4m 60s Bashes the target for [x] kinetic damage, stunning it for 4 seconds. This ability generates a high amount of threat. 
57 Invincible 180s Reduces all damage taken by 40% for 10 seconds.

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