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Imperial Agent abilities

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Starting Abilities

Name Cast Time Cooldown Energy Cost Range Description
Rifle Shot Instant None None 30m Fire 2 quick shots, causing medium damage.
Take Cover Instant None None Self Evasion increase against targets in your cone of cover while taking cover.
Recuperate 15s (channeled) 1m None Self Catch your breath, recovering your Health and Energy over 15 seconds. This is only usable out of combat.
Snipe 1s None 50 30m Rifle shot that deals high damage. Only usable in cover. (Only when in cover)
Weapon Proficiency: Rifle Passive Passive None Self Able to equip blaster rifles.
Weapon Proficiency: Vibroknife Passive Passive None Self Able to equip vibroknives and conventional knives.
Show Cover Passive Passive None Self Shows all nearby cover points.

Trainable Abilities

Name Level Learned Cast Time Cooldown Energy Cost Range Description
Shiv 1-3 Instant None 40 4m Stab the target with your energy blade for moderate damage and light damage over 3 seconds.
Explosive Probe 4 Instant 30s 20 5-30m Deploy an explosive probe that travels to the primary target. The probe will arm after 3 seconds. Once armed the probe will automatically explode soon after the target takes damage. The explosion causes moderate damage in a 5m radius to up to 5 targets. The effect expires after 20 seconds. The explosive probe can only be used from cover.
Toxic Dart 6 Instant None 25 30m Fire a toxic dart out of your bracer at the target causing damage over 5 secs. At the end of the effect, the target takes extra damage.
Flash Bang 7 Instant 1m 20 5m Detonates a Flash Bang at your current position, blinding all enemies within 5 meters for 8 seconds. Blindness ends prematurely if an affected target is damaged. Affects a maximum of 6 targets.
Escape 8 Instant 1m 30s None Self Removes the Agent from any stun, fear or movement impairing effects.
Adrenaline Probe 14 Instant 2m None Self Summons a droid that injects the Agent with adrenaline, boosting energy regeneration rate for 4 seconds.
Evasion 25 Instant 3m 15 Self Increase the Agent's armor rating by 25% for 30 seconds.
Orbital Bombardment 46 2s 2m 30 10-30m The Agent calls a strike down from orbiting vessels, knocking down and causing massive damage to all enemies within a 10 meter radius of the target.

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