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Madness (Discipline)

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Madness is one of the three Disciplines avaible for the Sorcerer Advanced Class. It focuses on damage-over-time effects. Delving even deeper into the Dark Side of the Force can lead to madness, but it can also lead to immense power. Attacking multiple enemies simotaniously and instilling terror in their hearts, all while sapping their very life essense from afar, the Madness Sorcerer is a dark threat unlike any other.

Level Avaible Ability Range Cooldown Description
10 Death Field 30m 15s Creates a death field at the target location, dealing [x] internal damage and stealing health from the affected targets to heal you for 10% of the damage dealt. Strikes up to 8 targets in an 8 meter radius.
26 Creeping Terror 30m Paralyzes the target in fear, dealing [x] internal damage over 18 seconds and immobilizing it for 2 seconds. The immobilizing effect cannot occur more than once ever 9 seconds.
41 Force Leech 30m 12s Steals life from the enemy, dealing [x] internal damage and healing you for 50% of the damage dealt.
57 Demolish 30m 15s Crushes the target with devestating force, dealing [x] kinetic damage initially, and an additional [y] kinetic damage over 6 seconds. The target also becomes Vulnerable for 45 seconds, increasing the damage taken from Force attacks by 5%. Shares a cooldown with Crushing Darkness.

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