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Summary info on Star Wars The Old Republic game patches.

Contents

2.1 Customization

Patch Release date Highlights and notes
2.1 05 May 2013
  • New Features:
    • The new Appearance Designer by AestheTech has been added to Dromund Kaas, Coruscant, and the Republic and Imperial Fleets. This kiosk will allow players to modify any feature of their physical appearance, except gender, including taking on a whole new Species. Players can also use the kiosk to access and unlock brand new character customization options. Subscribers get a substantial discount on all Appearance Designer changes.
    • Dye Modules are now available via Artifice Crafting, some vendors, and the Cartel Market. They function similar to other item modifications. More details under Items and Economy.
    • Collections provides a one–stop interface which is accessible from the Inventory Window or Cartel Market and tracks many items available from the Cartel Market, Packs (Cartel and Contraband alike), Cartel Reputation, and even Friends of Star Wars™: The Old Republic™, Pre–order, Collectors Edition, live fan events and more. More details under General.
  • New Species: Players of any Faction, Class, or gender can now play as the Cathar Species! Cathar can be purchased via the Cartel Market or directly through the Appearance Designer Kiosk on the Republic and Imperial Fleets and Capital Worlds.
  • Renames Available: Players now have the ability to purchase a Name Change for Character, Legacy, and Guild from the Cartel Market.
  • Various Bug Fixes

2.0 Rise of the Hutt Cartel and Scum and Villainy

Patch Release date Highlights and notes
2.0 09 Apr 2013
  • Rise of the Hutt Cartel (Digital Expansion) Released
    • All Classes can now reach Level 55
    • New Planet: Makeb
    • New Features: Macrobinoculars and Seeker Droids
  • Game Update 2.0 Highlights
    • New Operation: Scum and Villainy
    • New Hard Mode Flashpoints! Hard Mode is now available for the following Flashpoints at level 55:
      • Athiss
      • Cademimu
      • Hammer Station
      • Mandalorian Raiders
    • New Features: Achievements and Priority Mission Terminal
    • New Tier of Gear! New, more powerful gear is available from Flashpoints, Operations, and Warzones at level 55! Additionally, many commendation types have been consolidated and simplified. See the Items section for more details.
    • Players who are in a guild will now receive a 5% bonus to all experience gained!

1.7 Return of the Gree

For the associated World Event, see Relics of the Gree.

Patch Release date Highlights and notes
1.7.0b 16 Feb 2013
1.7.0a 14 Feb 2013
  • [Abuse] Frequently reported Chat abuse will result in chat lockout for 12 hours
  • [Bug Fix] No longer kicked to character select in rare circumstances on login
  • [Legacy, Bug Fix] Removed the character level requirement for Improved Priority Transport: Personal Starship and fixed bug that incorrectly unlocked all levels of the ability
1.7.0 12 Feb 2013
  • [Content Release] Seventh major content release
  • [Content Release] World Event, Relics of the Gree.
  • [Content Release] Galactic Reputation system added to the game.
  • [Content Release] Legacy Titles added.
  • [Cartel Market] Final pack of Shipment One, The Space Pirate Pack now available.
  • [Cartel Market] Added Jawagrams
  • [Items] bartenders on fleet also sell a Jawagram
  • [Cartel Market] Discounted new items and expired discounts on current items.
  • [Bug Fix] Can now use more than one type of experience boost a time.
  • [Cartel Market, Bug Fix] Updated depiction on some items.
  • [Bug Fix] Providing Classic version of pieces of some acquired sets via in-game mail.
  • [Bug Fix] Increased number of abilities that can be learned to allow additional pets and vehicles to be used by a player character.
  • [VIP] Added additional amenities to the VIP area on the fleets.
  • [Operation] Tuning for Terror From Beyond
  • [Bug Fix] Item sell values now reflect enhancements.
  • [Legacy] In addition to Galactic Reputation and Legacy Titles, can now unlock a Priority Transport: Personal Starship ability.
  • [Bug Fix, Legacy] Imperial unlock of HK-51 properly restricted now to Imperial characters.
  • [Bug Fix, Items] various tooltip fixes
  • [Missions, Reputation] New reputation related missions, vendors in Section X and with the Voss.
  • [Missions, Class] Fixes for several missions to properly inform the player character of companion requirements.
  • [Missions, PVP] Changes in Ilum missions corresponding to the new Relics of the Gree World Event.
  • [Missions, Space Combat] Reputation award added.
  • [GTN] Galactic Trade Network performance improvements.
  • [Bug Fixes] Grammer and spelling error fixes.
  • [Bug Fixes] Using /stuck on personal starship will kill player characters.

1.6 Ancient Hypergate

Blue Glass Arrow Main article: The Ancient Hypergate
Patch Release date Highlights and notes
1.6.3a 25 Jan 2013
1.6.3 23 Jan 2013
1.6.2a 15 Jan 2013
1.6.2 8 Jan 2013
  • [Cartel Market] adding items and new discounts
  • [Bug Fix] [Cartel Market] Unlock items no longer stack
  • [Bug Fix] [Cartel Market] item appearance/equip issues
  • [Bug Fix] [Cartel Market] Stylish Dancer's Top no longer BoP
  • [Bug Fix] [Cartel Market] Holo-statues no longer allowing use of Heroic Moment abilities
  • [Bug Fix] [Cartel Market] Cyan-blue War Hero's Color Crystal now BoE
  • [Bug Fix] [Cartel Market] Using fireworks now has player kneeling down and not moving when using Fountain Fireworks
  • [Bug Fix] [Cartel Market] Tinsel bombs can be used on Friendly and Hostile targets
  • [Bug Fix] [Cartel Market] Tooltip correct after acquiring Event Equipment Requisition Authorization
  • [Bug Fix]] [Cartel Market] Regneration items from Cartel Market now properly regenerating ammo for Trooper
  • [Bug Fix]] [Cartel Market] Remote Control Starship now properly regenerates character health and energy while channeled
  • [Account] Character slot restrictions now being enforced, public test server characters don't count toward limit
  • [Account] [Cartel Market] Character slots purchasable on Cartel Market
  • [Class] Tuning for Scoundrel Scrapper
  • [Class] Tuning for Operative Concealment
  • [Companion] Fixes for HK-51 dagger Dicer and Warning: Rivals Detected mission
  • [Flashpoint] Tuning for Kaon Under Siege and Maelstrom Prison Flashpoints
  • [Operation] Tuning for Eternity Vault, Explosive Conflict, Karagga's Palace and Terror from Beyond Operations
  • [Item] Appearance/sound effects for couple of items tweaked
  • [Legacy] [Warzone] Can no longer use Legacy of Combat abilities in Warzones
  • [Bug Fix] [Legacy] Using Priority Transport: Captial World advances missions where appropriate
  • [Mission] Fixes to Belsavis missions
  • [Class] [Mission] Fix to Jedi Consular Find the Ancien Weapon mission
  • [Class] [Mission] Fix to Trooper The Justice mission
  • [NPC] Fixes to Dreadtooth
  • [Warzone] Tuning for The Ancient Hypergate and Voidstar Warzones
  • [Space Combat] Costs for Grade 7 items at vendords reduced
  • [Space Combat] Credit from Heroic missions reduced
  • [Bug Fix] [UI] Unify to Chest should work properly now
  • [UI] Vendors now have a Sell Junk option
  • [UI] Inventory and Cargo Holds have new sorting options
  • [Bug Fix] [Trade] [Account] Preferred players can now correclty sell 5 items
  • [Bug Fix] Several miscellaneous bug fixes
1.6.1 18 Dec 2012
  • [Cartel Market] Added items and discounts
  • [Bug Fix] [Cartel Market] [Account] LD-1 Celebrator correctly identifies player-only unlock
  • [Bug Fix] [Item] Names and descriptions tweaked for accuracy and consistency
  • [Warzone] [Item] Elite War Hero Combat Tech and Medic now require War Hero pieces for purchase
  • [Localization] Text fixes for German and French
1.6.0 11 Dec 2012
  • [Content Release] Sixth major content release, Ancient Hypergate
  • [Warzone] The Ancient Hypergate added
  • [Space Combat] New weekly Heroic Space Combat and Grade 7 Starship Upgrades
  • [Cartel Market] New items and discounts, inlcuding Life Day items and Fireworks
  • [Bug Fix] [Cartel Market] [Item] One handed blasters and lightsabers can now be used in main and offhand
  • [Bug Fix] [Crew Skill] No longer losing Schematics after unlearning a skill and learning a schematics from Reverse Engineering
  • [Group] New group finder mission, group finder UI tweak, more commendations from group story mode Operations
  • [Item] various item updates
  • [Class] [Mission] New 'Advanced Gear' mission added for each class
  • [PVP] various tuning
  • [Bug Fix] [Space Combat] Ammo count now includes one in the chamber, and Power Conversion Module swapping fix for some classes
  • [UI] Currency window tweaked for commendations
  • [Bug Fix] [UI] Friends list fix for missing friends
  • [Bug Fix] No longer seeing other players incorrectly on personal starship

1.5 HK-51 Activated

Patch Release date Highlights and notes
1.5.0 15 Nov 2012
  • [Content Release] Fifth major content release, HK-51 Activated

1.4 Terror from Beyond

Patch Release date Highlights and notes
1.4.0 26 Sept 2012
  • [Content Release] Fourth major content release, Terror from Beyond

1.3 Allies

Patch Release date Highlights and notes
1.3.0 26 Jun 2012
  • [Content Release] Third major content release, Allies

1.2 Legacy

Patch Release date Highlights and notes
1.2.7b 19 Jul 2012
  • In order to improve overall performance, the maximum number of simultaneous players on the Imperial and Republic Fleets has been decreased.
1.2.7a 13 Jul 2012
  • Addressed an issue that prevented players from reconnecting to an area for a short period of time after being disconnected from a Flashpoint or Operation. This issue could prevent players from logging into the game after transferring their character.
1.2.7 12 Jul 2012
  • When a player is required to rename multiple characters, it is now clear which character the rename prompt refers to.
  • Bug fixes
1.2.6a 7 Jul 2012
  • Improved overall client stability.
1.2.6 5 Jul 2012
  • Bug fixes
1.2.5 30 Jun 2012
  • Any players required to change a character's name due to Customer Support request must now make all name changes before logging in with any characters on a server.
  • Level 50 PvP missions now grant 100 Warzone Commendations for daily missions and 300 Warzone Commendations for weekly missions.
  • Warzones now end early if team populations become too imbalanced.
  • Players can no longer assign keybindings to toggle off music (ctrl+M) and ambient sounds (ctrl+A) . These can still be adjusted using the sliders in the Preferences Window and all sound can still be toggled using ctrl+S.
  • Players can now purchase both Cargo Hold expansions back-to-back if eligible to do so.
  • Bug fixes
1.2.4 15 Jun 2012
  • Mini-pets can no longer be summoned inside Warzones.
  • Characters that exit the protected spawn area before the match begins are now killed.
  • Bug fixes
1.2.3a 10 Jun 2012
  • An issue that caused some mission items (such as Matrix Cubes) to disappear from player inventories has been corrected. Players that were affected by this issue will find their Matrix Cubes restored. The restored Matrix Cubes can be re-equipped from the Mission Inventory (Press "I" and then select the "Mission Items" tab at the bottom of the window).
1.2.3 8 Jun 2012
  • More Custom (orange) moddable items that have no modifications installed can now be reverse engineered. This does not include some crafted Custom items and social gear.
  • All characters in a Legacy now appear in the Family Tree, even if the character has not logged in since patch 1.2.
  • Daily Warzone missions now require the completion of 6 Warzone matches. Losing a match counts as 1 completion towards this goal, while winning a match counts as 2 completions.
  • In the GTN UI the default value for the Rarity field is now Standard instead of Any. This allows players to search for most items without requiring that they select an option in the Rarity field.
  • Bug fixes
1.2.2 1 Jun 2012
  • The "Exit Area" button in Flashpoints and Operations is now disabled during combat.
  • Kephess now uses the Gift of the Masters ability during 16-player Hard Mode Explosive Conflict.
  • Mysterious, Unusual, and Wondrous Eggs can now be sold on the Galactic Trade Network.
  • The weekly Nightmare Pilgrim mission now rewards 4 Black Hole Commendations.
  • If a player logout causes a mission to fail, the player is now transported outside of that mission's phase when logging back in.
  • Target Markers can now be bound to keys in the preferences menu.
  • Guild Banks now display on the map even if the player is not in a guild or the player's guild does not currently have a Guild Bank.
  • Bug fixes
1.2.1a 27 Apr 2012
  • Corrected an item-related issue to prevent a serious economic exploit.
1.2.1 24 Apr 2012
  • Chests in Hard Mode Explosive Conflict no longer drop Black Hole gear.
  • The cost for Rated War Hero PvP gear has been reduced. This does not impact the time required to obtain base War Hero gear.
  • The cost for PvP consumables has been reduced to 10 commendations
  • Class re-balancing
  • Bug fixing
1.2.0c 19 Apr 2012
  • Corrected an audio issue that could cause a loud, perpetual "jet engine" sound that is most noticeable on the Republic and Imperial Fleets.
  • Corrected a rare issue that could cause players to be unable to access their guild.
  • Heatseeker Missile: This ability will no longer deal more than 25% bonus damage on targets with more than 5 stacks of Heat Signature. Also corrected an issue which would cause this ability to hit for an increased 50% damage at all times instead of 25% as intended.
  • Demolition Round: This ability will no longer deal more than 25% bonus damage on targets with more than 5 stacks of Gravity Vortex. Also corrected an issue which would cause this ability to hit for an increased 50% damage at all times instead of 25% as intended.
  • Jeelvic the Jawa will no longer take more DNA samples than intended for purchases.
  • Players who were not properly granted final event codex entry and title for defeating Infected Trapjaw, Zama Brak, and Urtagh will be granted both the title and codex entry.
  • Increased rewards for players on the losing side of Warzone matches.
  • Players will now receive rewards for Warzones if they have earned at least one medal.
1.2.0b 17 Apr 2012
  • An issue that prevented players from receiving the final Codex entry for the event has been corrected. Players that previously defeated Urtagh but did not receive the Codex entry and associated title will need to defeat the boss again in order to obtain it.
  • Tionese and Centurion gear have had their stats corrected to pre-update 1.2 values.
1.2.0a 13 Apr 2012
  • Addressed an issue that could prevent characters from being deleted.
  • Made improvements to the CS ticketing system.
1.2.0 12 Apr 2012
  • "Legacy"
  • Second Content Update for SW:TOR
  • The Legacy system has been expanded with a legacy three and rewards for reaching a certain legacy level.
  • Lost Island, a new flashpoint, Explosive Conflict, a new operation and Novare Coast, a new warzone have been added to the game.
  • New high-level daily missions are available in the Black Hole area on Corellia.
  • Guilds now have access to a Guild Bank on the Fleet.
  • A new tier of gear has been added for both PvP and PvE.
  • Players can now customize their User Interface by moving and resizing UI elements!
  • A new level 50 World Boss has been added in the Gormak Lands region on Voss.
  • Balance of the classes(skillpoints will be refunded).

1.1 Rise of the Rakghouls

Patch Release date Highlights and notes
1.1.5e 4 Apr 2012
  • Updated several areas in order to increase general server stability.
1.1.5d 23 Mar 2012
  • Implemented changes to improve overall server stability.
  • [In Voidstar] Players will no longer be able to exit the starting area earlier than intended.
1.1.5c 20 Mar 2012
  • Made further adjustments to prevent incorrect access for Weekend Pass players.
1.1.5b 15 Mar 2012
  • Corrected an issue allowing incorrect access for Weekend Pass players.
1.1.5a 13 Mar 2012
  • Resolved an issue that could occasionally prevent Bowdaar from being granted as intended. Players who had not been granted Bowdaar will now have their companion.
  • Thus, Always, To Tyrants: Leaving The Tyrant by using the Fleet Pass will no longer cause both bulkhead doors on the Security Deck to become locked.
1.1.5 6 Mar 2012
  • Players can now use the command /roll or /random to generate a random number between 1 and 100. This command will also accept a range (example: /roll 20-40) or a die value (example: 2d6).
  • Several high end speeder models have been temporarily reduced in price until Game Update 1.2.
  • A vendor that sells a variety of previously unavailable endgame crystals has been added temporarily to the Imperial and Republic Fleets until Game Update 1.2.
  • Dark/Light requirements present on some color crystals have been removed.
  • Players can now build credit towards the Battle for Ilum daily and weekly missions by playing Warzones.
  • Players affected by a Damage Over Time ability are no longer interrupted when interacting with objectives.
  • Medals are now worth 500 Valor and 10 Commendations. Players only earn Valor and Commendations for the first 4 medals earned each match.
  • The speeder bikes that transport players back to the battle now have a three-second activation time to increase the likelihood that an organized attacking team can successfully take the side turrets.
  • The Shader Complexity preference now supports a "Very Low" option.
1.1.4 22 Feb 2012
  • The key formerly bound to /bug can now be mapped to any action and no longer opens the /bug window...
  • Fixed a queue interface exploit that allowed players to bring additional players into a warzone...
  • The Eastern Turret [in the Alderaan Warzone] no longer fires twice under some circumstances when it is captured by the Imperials.
  • Added several new preferences for cooldown appearance.
1.1.3a 14 Feb 2012
  • Using mouse button 5 while hovering over the UI will no longer cause the game client to crash.
1.1.3 14 Feb 2012
  • Some taxis that failed to re-summon companions upon reaching their destination now properly re-summon them.
  • Companions no longer indicate they wish to speak with you when you are not yet eligible for their next conversation.
  • A confirmation dialog is now displayed when purchasing items with commendations or tokens and when purchasing expensive items.
  • A confirmation dialog is now displayed when choosing a Legacy name. The UI has been updated to better communicate Legacy name decisions.
1.1.2a 9 Feb 2012
  • Killing players on Ilum will now consistently grant Valor and mission credit as intended.
1.1.2 7 Feb 2012
  • Further improved response time for ability activation requests, especially in low-framerate situations.
  • If Sprint was active when a player died, it now remains active when the player is revived.
  • Companion Characters no longer occasionally appear unclothed when summoned.
  • It is no longer possible to purchase items while holding down the Shift, Alt, or Ctrl keys.
1.1.1a 2 Feb 2012
  • Made a configuration change to resolve hitching/freezing issues seen on some clients after patch 1.1.1.
1.1.1 31 Jan 2012
  • [Bug Fix] Fixed a bug that could cause the Global Cooldown to appear as if it has been cancelled when it is actually still in effect, resulting in a feeling of unresponsiveness to input.
  • In Eternety Vault, players no longer randomly die in this Operation after being in Gharj's lava.
  • On Ilum, additional base turrets now protect the taxi location inside each faction's base.
  • [Bug Fix] Special items related to different editions of the game have been re-sent if they were deleted by the mail system prior to being claimed.
1.1.0c 28 Jan 2012
  • Improved service to reduce the number of player disconnections to the character selection screen.
1.1.0b 24 Jan 2012
  • Implemented optimizations to improve performance on Republic and Imperial Fleets.
  • Significantly improved the delay when activating player abilities, particularly when in lower framerate situations. This allows for improved ability responsiveness in hectic combat situations.
  • Operations will no longer allow more than 16 Operations Group members to enter concurrently.
  • In Karagga’s Palace, G4-B3 Heavy Fabricator will no longer respawn more than once if players have not defeated Karagga.
  • Fixed an exploit that would allow players to repeatedly loot the chest after defeating Jarg and Sorno in Karagga’s Palace.
  • Fixed an issue that could cause graphical inconsistencies, which most often manifested as random screen "flickering."
1.1.0a 19 Jan 2012
  • Fixed an issue that caused assigned loot bags in Karagga’s Palace to distribute items with class inappropriate stats.
  • On Ilum players can no longer enter the opposing faction’s safe base area, thus preventing players from continually "camping" the other faction's base.
  • On Ilum turrets inside faction bases were not intended to be destroyed and are now immune to damage.
  • The population cap for instances of Ilum has been reduced to improve performance.
  • Implemented optimizations to improve performance on Ilum.
  • [Bug Fix] Loading screens no longer appear when other players spawn nearby.
1.1.0 18 Jan 2012
  • "Rise of the Rakghouls"
  • First Content Update for SW:TOR
  • Brings a new Level 50 Flashpoint called "Kaon Under Siege"
  • Four new bosses added to "Karagga's Palace"
  • PvP brackets for lvl 50 players

1.0 Welcome

Patch Release date Highlights and notes
1.0.2d 12 Jan 2012
  • Fixed an exploit that allowed the removal of Armoring item modifications that were not intended to be available for removal on Artifact quality items.
  • [Bug Fix] Fixed an issue that sometimes prevented players from resetting their active Flashpoint.
  • Using "Reset All Active Operations" no longer causes Soa and the Ancient Pylons to respawn even if the player is currently locked out of these encounters in Operation: Eternity Vault
1.0.2c 06 Jan 2012
  • Fixed an exploit that could allow players to receive more items than intended via in-game mail.
  • Resolved an exploit when selling items.
1.0.2b 05 Jan 2012
  • Fixed an issue that could cause in-game chat channels to stop functioning for some players.
  • [Bug Fix] Social emotes (like /getdown) can no longer interfere with combat.
1.0.2a 04 Jan 2012
  • Fixed an issue that could cause players to crash to desktop after selecting a character.
1.0.2 04 Jan 2012
  • Second major patch since launch
  • Included many bug fixes and exploit fixes
1.0.1a 29 Dec 2011
  • Adjusted the refresh rate for the game client server selection screen.
  • Made changes to help alleviate issues for players who were getting stuck on the loading screen.
1.0.1 27 Dec 2011
  • First major patch since launch
  • Included many bug fixes and exploit fixes
1.0.0f 22 Dec 2011
  • Fixed an issue where players were unable to open and complete pending missions as intended.
1.0.0e 22 Dec 2011
  • Fixed an issue that cause dome pre-assigned guild names to display incorrectly
  • Players who are disconnected while in the queue to join a server now retain their position upon logging back in within a reasonable amount of time.
1.0.0d 20 Dec 2011
  • Corrected an issue that could cause degraded performance or client crashes for some players on Taris
  • Fixed a bug that could prevent players from accepting pending mission rewards.
1.0.0c 19 Dec 2011
  • Implemented player account changes to prepare for launch
  • Made several improvements to increase overall hardware stability
1.0.0b 17 Dec 2011
  • Fixed an issue that could cause the game client to crash under some circumstances
1.0.0a 16 Dec 2011
  • Corrected a server-side issue that caused some game systems to behave incorrectly
1.0.0 13 Dec 2011
  • Initial Release Version of SW:TOR
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