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Planets

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While there are countless worlds in the Galaxy, the following planets are confirmed as featured in the game.

Some worlds will include 'world-level' bosses (e.g., massive robots, rancors) that will require larger groups to defeat.[1] Many of the planets have been developed in ways that show the progression of cultures and politics on that world; for example, the path of Jedi resettlement on Tython can be traced, the past wars on Balmorra can be identified in different zones, and the continuing presence of damaged ruins as opposed to areas of new construction on Coruscant helps reveal the twisted politics of the capitol-world.[2]


Starting planets

Other planets

List of planets

 
Planet Allegience/Government Start level End level Rim Other Information
Alderaan Contested 28 32 Coreward Worlds Chapter 1 planet (both factions)
Balmorra Contested (Imperial occupied) 16 (I), 32 (R) 20 (I), 36 (R) Coreward Worlds Chapter 1 planet (Imperial), Chapter 2 starting planet (Republic)
Belsavis Galactic Republic 41 44 Distant Outer Rim Chapter 3 starting planet (both factions)
Corellia Galactic Republic 47 50 Coreward Worlds Chapter 3 ending planet (both factions)
Coruscant Galactic Republic 10 16 Core Worlds Prolouge world (Republic)
CZ-198 Czerka Corporation 55 55 Unknown Regions Level 55 Elder Game Flashpoint content (both factions)
Dromund Kaas Sith Empire 10 16 Seat of the Empire Prolouge world (Imperial)
Hoth None (contested) 37 41 Distant Outer Rim Chapter 2 ending world (both factions)
Ilum None 50 50 Unknown Regions Level 50 endgame conent (both factions)
Korriban Sith Empire 1 10 Seat of the Empire Starting zone for Sith Warrior and Sith Inquisitor
Hutta Hutt Cartel 1 10 Hutt Space Starting zone for Imperial Agent and Bounty Hunter
Makeb Independent (Hutt Controlled) 50 55 Hutt Space Chapter 4 starting world (Rise of the Hutt Cartel, requires expansion, both factions)
Manaan Independent 55 55 Core Worlds Level 55 Elder Game Flashpoint content (both factions)
Nar Shaddaa Hutt Cartel 20 24 Hutt Space Chapter 1 world (both factions)
Ord Mantell Galactic Republic 1 10 Mid Rim Starting zone for Smuggler and Trooper
Oricon Dread Masters 55 55 Seat of the Empire Level 55 precursor to Dread Master Flashpoints (both factions)
Quesh Galactic Republic 36 37 Hutt Space Chapter 2 world (both factions)
Taris Independent (Republic Controlled) 16 (R), 32 (I) 20 (R), 36 (I) Seat of the Empire Chapter 1 world (Republic), Chapter 2 starting world (Imperial)
Tatooine Seperated 24 28 Distant Outer Rim Chapter 1 world (both factions)
Tython Galactic Republic 1 10 Deep Core Starting zone for Jedi Knight and Jedi Consular
Voss Independent 44 47 Outer Rim Chapter 3 world (both factions)
Chart

Sources

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