So you have decided to delve into the dark secrets of the Force and play the Sith Inquisitor. You'll have to navigate amongst all the other ambitious Sith in order to fulfill your role within the Empire. Let's get started!
The different races available for Sith Inquisitors include:
Start of the Game
A lot of missions will feature travelling to a location, doing something or killing someone, and then returning to the person who gave the mission initially. One way to speed up this process is to use the taxis that are scattered around each map. They are indicated with two yellow arrows pointing in opposite directions. Taxis cost credits, but are usually a very small amount, and can only travel to other taxi hubs that have already been discovered.
Another way to get around quickly is to quick travel. That is a special move that is located in the hot-bar on the bottom of the screen. It is blue and looks like a planet. After clicking on the quick travel button, select where to go, and the character will show up there almost immediately. Remember though, quick travel can only be used once every 25 minutes.
There is now a new free fleet pass option available. This allows you to travel back to the Imperial Fleet (Vaiken Spacedock) once every 16 hours. If you have purchased or use the app for a security key you can also buy fleet passes with a shorter cool-down time.
Companions are Non-Playable Characters (or NPCs) who follow around the player's character. The first companion that the Sith Inquisitor has is Khem Val, a Dashade who has been imprisoned in stasis field at Naga Sadow's tomb for centuries. He's a brute of character and a good tank for early solo missions.
Companions also have feelings towards the player's character. Certain actions or dialogue responses will either gain affection from the companion or lose affection. With more affection towards the player's character, the companion will have better stats in and out of combat.