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Sith Juggernaut

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Juggernaut 854x480
Sith Empire Icon
Sith Juggernaut
Sith Empire Icon
Faction:
Starting class:
Role:
Tank or Single Saber DPS
Armor:
Heavy
Weapons:
Single Saber
Primary Attribute(s):
"Sith who train in the stalwart arts of the Juggernaut boast unrivaled stamina in battle. Through diligence and clarity, Juggernauts shape the Force to their will to shrug off damage that would destroy others and fill foes with doubt and despair. Protecting their allies and punishing their adversaries, Juggernauts charge into the thick of any fray. All Sith Juggernauts learn to move in heavy armor and build extra energy to perform spectacular feats. Juggernauts can opt to learn the ways of Vengeance, making them into crushing forces that pursue their prey with single-minded fury; the art of the Immortal, fearing no enemy and keeping lesser allies from harm; and Rage, subduing cowering foes with lightsaber strikes and crushing them with the Force."
―In-game Codex (Game Rules)[src]

The Sith Juggernaut is one of the advanced class of the Sith Warrior.

Sith Juggernauts use the Force to protect their allies and to punish their adversaries (unlike the Sith Marauder who would use the Force for more damaging abilities), they charge into the thick of any fray, and take the brunt of the assault and are even able to drain the energy of their enemies to further strengthen their resolve.

Primary Focus:

  • Single Saber / Heavy Armor
  • Fear and Darkside Auras
  • Tank or Single Saber DPS

Skill Trees

The two Juggernaut skill trees are Vengeance and Immortal. The shared Juggernaut and Marauder skill tree is Rage.

Vengeance

Blue Glass Arrow Main article: Vengeance

The Juggernaut stops at nothing to crush enemies, obliterating them with heavy hits. This would be considered to be the DPS part of the tree for the juggernaut.

Immortal

Blue Glass Arrow Main article: Immortal

Uses the power of the Force to increase the Warrior's survivability in battle. This is considered to be the tanking tree.

Rage

Blue Glass Arrow Main article: Rage

Allows the Warrior greater control of the Force and further mastery of the Shii-Cho form.

Abilities

Skill

Level Learned

Cast Time

Cooldown

Rage Cost

Range

Description

Armor Proficiency: Focus

10

Passive

Passive

NA

Self

Able to equip a Force focus in your off-hand.

Armor Proficiency: Heavy

10

Passive

Passive

NA

Self

Able to equip heavy combat armor.

Armor Proficiency: Shield Generator

10

Passive

Passive

NA

Self

Able to equip a personal shield generator in your off-hand.

Sundering Assault

10

Instant

4.50 sec

NA

4 m

Strikes the target for 134-152 damage, and reduces the target's armor by 4% for 15 seconds. Stacks up to 5 times. Builds 2 rage.

Blade Turning

11

Passive

Passive

NA

Self

The first 2 seconds of Saber Ward grants 100% melee and ranged defense.

Chilling Scream

12

Instant

Instant

2

Freezes nearby foes, reducing their movement speed by 50% for 9 seconds.

Guard

14

Instant (Toggle)

Instant

NA

Self

Guards the target while it remains within 15 meters. While active, the target takes 5% less damage and generates 25% less threat. In addition, 50% of all incoming damage from enemy players is transferred back to you. Requires Soresu Form.

Soresu Form

14

Instant (Toggle)

1.50 sec

NA

Self

Enters a defensive lightsaber form, reducing all damage taken by 6%, increasing armor rating by 60% and increasing threat generation by 50%. Soresu Form also increases shield chance by 15%. While active, taking damage builds 1 rage, but all Assault abilities generate 1 less rage. This effect cannot occur more than once every 6 seconds.

Taunt

16

Instant

15 sec

NA

30 m

Taunts the target, forcing it to attack the Warrior for 6 seconds. Player targets deal 30% less damage when attacking anyone other than you. Lasts 6 seconds.

Enrage

22

Instant

1 minute

NA

Self

Immediately generates 6 rage.

Force Push

26

Instant

1 minute

NA

10 m

Deals 236-278 kinetic damage, knocks the target back several meters, and knocks the target down for 2 seconds.

Endure Pain

28

Instant

3 minutes

NA

Self

Temporarily increases your maximum health by 30% for 10 seconds. When the effect ends, the health is lost.

Threatening Scream

30

Instant

45 sec

NA

Taunts all enemies within 15 meters, forcing them to attack the Warrior for 6 seconds. Player targets deal 30% less damage when attacking anyone other than you. Lasts 6 seconds.

Saber Throw

36

Instant

30 sec

NA

10-30 m

Throws the main-hand lightsaber at a distant target, inflicting 280-360 damage and building 3 rage.

Intercede

50

Instant

20 sec

NA

30 m

Leaps to a friendly target, reducing his or her damage taken by 20% for 6 seconds.

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