So you have decided to hit the front lines, fighting to the defend the Republic by playing a Trooper. You'll have plenty of opportunity to wade into the thick of things, or just blow things up. Let's get started!
The different races available for Troopers include:
Start of the Game
A lot of missions will feature traveling to a location, doing something or killing someone, and then returning to the person who gave the mission initially. One way to speed up this process is to use the taxis that are scattered around each map. They are indicated with two yellow arrows pointing in opposite directions. Taxis cost credits, but are usually a very small amount, and can only travel to other taxi hubs that have already been discovered.
Another way to get around quickly is to quick travel. That is a special move that is located in the hot-bar on the bottom of the screen. It is blue and looks like a planet. After clicking on the quick travel button, select where to go, and the character will show up there almost immediately. Remember though, quick travel can only be used once every 30 minutes.
There is now a new free fleet pass option available. This allows you to travel back to the Republic Fleet (Carrick Station) once every 16 hours. If you have purchased or use the app for a security key you can also buy fleet passes with a shorter cool-down time.
At levels one or ten, depending on your subscription status, you will unlock the ability sprint. Sprinting is faster than normal walking, but deactivates in combat and reactivates when not in combat. Using it to get around maps is very useful.
By default press the number 1, 2, 3 keys to start attacking an enemy as a trooper in SWTOR. As you gain levels new trainers will appear and you will learn new abilities you can click on the corresponding box to use that power.
Companions are Non-Playable Characters (or NPCs) who follow around the player's character. The first companion that the Trooper has is Aric Jorgan. To improve the stats of your companions, equip them with more advanced items that are compatible with their class.