On the 16th July Bioware released a video and a developer's blog detailing some long awaited info about sound in TOR.
"The emotional experience of Star Wars™ comes to life in new music created exclusively for The Old Republic™. From soft melodies that ring in the forest of Alderaan to the magnificent booming of a battle scene on Ord Mantell, a talented team of composers, musicians and developers came together to create a magical score for the game.
Watch Developer Dispatch: Music of The Old Republic to see what goes into weaving the familiar Star Wars riffs with a new original score. And learn how music impacts the thrilling moments in video games as well as movies."
"When you consider the legacy of Star Wars™, what you hear has indeed moved and excited its fans: the orchestral score, the Cantina music, Chewie’s roar, and the pew-pew of a blaster rifle instantly take us to a galaxy far, far away. Developing sound for Star Wars™: The Old Republic™ requires that we bring together the talents of dialogue writers, cinematic designers, voice-over actors, musicians, engineers, and production teams at both LucasArts and BioWare. It’s our job to create an audio experience that enhances the emotional experience of the game and reaches the quality level expected of the Star Wars franchise. As fans and as game makers, we’re excited and privileged to breathe life into every planet, every weapon, and every creature that beeps, squawks, or just plain talks…and it’s not as easy as it, er, sounds."