Star Wars: The Old Republic Wiki
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{{ItemInfobox
 
| name = Frilled Leatheris Pants
 
| icon = [[File:531790.png|36px|Frilled Leatheris Pants]]
 
| rarity = premium
 
| bind = Binds on Equip
 
| slot = Legs
 
| armor = 74
 
| rating = 22
 
| durability = 100
 
| level = 7
 
| type = Medium Armor
 
}}
 
==Usage==
 
<pre>{{ItemInfobox
 
|name =
 
|repicon =
 
|impicon =
 
|icon =
 
|gtype =
 
|grank =
 
|bind =
 
|slot =
 
|damage =
 
|damtype =
 
|rating =
 
|armor =
 
|durability =
 
|sabsorb =
 
|schance =
 
|str =
 
|end =
 
|will =
 
|aim =
 
|cun =
 
|defense =
 
|accuracy =
 
|crit =
 
|force =
 
|level =
 
|social =
 
|type =
 
|use =
 
|desc =
 
}}</pre>
 
   
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There are quite a few items of varying [[quality]] that have the same name like [http://db.darthhater.com/search.aspx?search_text=frilled+leatheris+pants Frilled Leatheris Pants]. Schematics do the same thing when you [[reverse engineering|reverse engineer]] an item and learn the upgraded schematic. How do we want to handle the naming of these articles? Do we use the base name on the lowest quality item and disambig the names of the rest with the appropriate quality? Or do we disambig them all and have a base article linking to the others? --{{User:Alianin/Sig}} 08:05, 18 December 2011 (UTC)
;name: The name of the item.
 
 
;repicon: The Republic icon for the item.
 
 
;impicon: The Empire icon for the item.
 
 
;icon: The generic icon for the item if Republic and Empire are not different.
 
 
;gtype: The type of [[gift]] item. E.g. '''Technology'''.
 
 
;grank: The numerical rank of the gift item.
 
 
;bind: Either '''Bind on Pickup''' or '''Bind on Equip'''.
 
 
;slot: The slot the item fits in. E.g. '''Legs'''.
 
 
;damage: The damage range the weapon does.
 
 
;damtype: The type of damage the weapon does. E.g. '''Kinetic'''.
 
 
;rating: The armor or damage rating.
 
 
;armor: The amount of armor the item gives.
 
 
;durability: The [[durability]] of the item.
 
 
;sabsorb: The percentage that the shield absorbs.
 
 
;schance: The percentage of the shield chance.
 
 
;str: The amount of [[strength]] the item gives.
 
 
;end: The amount of [[endurance]] the item gives.
 
 
;will: The amount of [[willpower]] the item gives.
 
 
;aim: The amount of [[aim]] the item gives.
 
 
;cun: The amount of [[cunning]] the item gives.
 
 
;power: The amount of [[power]] the item gives.
 
 
;defense: The amount of [[defense]] the item gives.
 
 
;accuracy: The amount of [[accuracy]] the item gives.
 
 
;crit: The amount of [[critical rating]] the item gives.
 
 
;alacrity: The amount of [[alacrity rating]] the item gives.
 
 
;force: The amount of [[force power]] the item gives.
 
 
;level: The level requirement of the item.
 
 
;social: The social requirement of the item.
 
 
;type: The type requirement of the item.
 
 
;use: The use description of the item.
 
 
;desc: The description of the item.
 
|}
 
|}
 
<noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude>
 

Revision as of 08:05, 18 December 2011

Forum index > Item article naming


There are quite a few items of varying quality that have the same name like Frilled Leatheris Pants. Schematics do the same thing when you reverse engineer an item and learn the upgraded schematic. How do we want to handle the naming of these articles? Do we use the base name on the lowest quality item and disambig the names of the rest with the appropriate quality? Or do we disambig them all and have a base article linking to the others? --Icon class jediknight Alianin T C 08:05, 18 December 2011 (UTC)