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Virulence (Discipline)

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Virulence is one of three Disciplines avaible to the Sniper Advanced Class. It focues on long-range Damage-over-time effects.

Some agents prefer a less direct method of eliminating a target, such as administering poison. Lethal toxins and all-consuming microbes are the domain of the walking biohazard known as the Virulence Sniper, who inflicts lethal shots and lobs corrosive grenades from a safe distance where they can witness the result of their handiwork.

Level Avaible Ability Range Cooldown Description
10 Corrosive Grenade 30m Hurls a corrosive grenade that spews acid in a 5-meter radius on impact, dealing [x] internal damage over 24 seconds to up to 8 targets.
24 Cull 30m 9s Fires a volley of bolts at the target, dealing [x] weapon damage and spending 6 energy each second. When you deal damage with Cull, each of your poison effects on the target also deal damage.
41 Weakening Blast 30m 18s Deals [x] weapon damage and for the next 10 seconds causes the target to [y] additional internal damage whenever it takes damage from Cull or a poison effect.
57 Lethal Shot 30m Shoots a target for [x] weapon damage and [y] Internal poison damage.

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